Kaynağa Gözat

ctkSettingsPanel can register properties from same sender

Before, the QSignalMapper was returning the same property
(the last one registered) from a sender that had multiple registered
properties.
By using a unique QSignalMapper per property, we fix that problem.
This is particularly useful when registering custom properties from
the setting panel itself instead of typical basic widgets (QLineEdit,
QCheckBox...)
Julien Finet 13 yıl önce
ebeveyn
işleme
1a6957cc2b
1 değiştirilmiş dosya ile 8 ekleme ve 10 silme
  1. 8 10
      Libs/Widgets/ctkSettingsPanel.cpp

+ 8 - 10
Libs/Widgets/ctkSettingsPanel.cpp

@@ -117,7 +117,6 @@ public:
 
   QSettings*                  Settings;
   QMap<QString, PropertyType> Properties;
-  QSignalMapper*              SignalMapper;
   bool                        SaveToSettingsWhenRegister;
 };
 
@@ -128,18 +127,12 @@ ctkSettingsPanelPrivate::ctkSettingsPanelPrivate(ctkSettingsPanel& object)
   qRegisterMetaType<ctkSettingsPanel::SettingOption>("ctkSettingsPanel::SettingOption");
   qRegisterMetaType<ctkSettingsPanel::SettingOptions>("ctkSettingsPanel::SettingOptions");
   this->Settings = 0;
-  this->SignalMapper = 0;
   this->SaveToSettingsWhenRegister = true;
 }
 
 // --------------------------------------------------------------------------
 void ctkSettingsPanelPrivate::init()
 {
-  Q_Q(ctkSettingsPanel);
-  
-  this->SignalMapper = new QSignalMapper(q);
-  QObject::connect(this->SignalMapper, SIGNAL(mapped(QString)),
-                   q, SLOT(updateSetting(QString)));
 }
 
 // --------------------------------------------------------------------------
@@ -259,9 +252,14 @@ void ctkSettingsPanel::registerProperty(const QString& key,
     }
   d->Properties[key] = prop;
 
-  d->SignalMapper->setMapping(object, key);
-  this->connect(object, signal, d->SignalMapper, SLOT(map()));
-  
+  // Create a signal mapper per property to be able to support
+  // multiple signals from the same sender.
+  QSignalMapper* signalMapper = new QSignalMapper(this);
+  QObject::connect(signalMapper, SIGNAL(mapped(QString)),
+                   this, SLOT(updateSetting(QString)));
+  signalMapper->setMapping(object, key);
+  this->connect(object, signal, signalMapper, SLOT(map()));
+
   if (d->SaveToSettingsWhenRegister)
     {
     this->updateSetting(key);