The active camera was returned if IsActiveCameraCreated was false, the logic is now reversed !
@@ -174,11 +174,11 @@ vtkCamera* ctkVTKRenderView::activeCamera()
CTK_D(ctkVTKRenderView);
if (d->Renderer->IsActiveCameraCreated())
{
- return 0;
+ return d->Renderer->GetActiveCamera();
}
else
- return d->Renderer->GetActiveCamera();
+ return 0;