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							- /*=========================================================================
 
-   Library:   CTK
 
-   Copyright (c) Kitware Inc.
 
-   Licensed under the Apache License, Version 2.0 (the "License");
 
-   you may not use this file except in compliance with the License.
 
-   You may obtain a copy of the License at
 
-       http://www.apache.org/licenses/LICENSE-2.0.txt
 
-   Unless required by applicable law or agreed to in writing, software
 
-   distributed under the License is distributed on an "AS IS" BASIS,
 
-   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-   See the License for the specific language governing permissions and
 
-   limitations under the License.
 
- =========================================================================*/
 
- #ifndef __ctkIconEnginePlugin_h
 
- #define __ctkIconEnginePlugin_h
 
- // Qt includes
 
- #if QT_VERSION >= 0x050000
 
- # include <QIconEngine>
 
- # include <QIconEnginePlugin>
 
- #else
 
- # include <QIconEngineV2>
 
- # include <QIconEnginePluginV2>
 
- #endif
 
- // CTK includes
 
- #include "ctkPimpl.h"
 
- #include "ctkPixmapIconEngine.h"
 
- #include "ctkWidgetsExport.h"
 
- class ctkIconEnginePluginPrivate;
 
- class ctkIconEnginePrivate;
 
- /// \ingroup Widgets
 
- /// ctkIconEnginePlugin must be loaded when starting the application.
 
- /// \code
 
- /// QApplication myApp;
 
- /// QCoreApplication::addLibraryPath("MyApp-build/plugins");
 
- /// \endcode
 
- /// where the plugin must be located in "MyApp-build/plugins/iconengines"
 
- /// don't forget to declare in the cpp file:
 
- ///   Q_EXPORT_PLUGIN2(yourpluginName, ctkIconEnginePlugin)
 
- class CTK_WIDGETS_EXPORT ctkIconEnginePlugin
 
- // Can't use QT_VERSION_CHECK macro for Qt 4 moc parsing
 
- #if QT_VERSION >= 0x050000
 
-   : public QIconEnginePlugin
 
- #else
 
-   : public QIconEnginePluginV2
 
- #endif
 
- {
 
-   Q_OBJECT;
 
- public:
 
-   ctkIconEnginePlugin(QObject* parent = 0);
 
-   virtual ~ctkIconEnginePlugin();
 
- #if QT_VERSION >= 0x050000
 
-   virtual QIconEngine* create(const QString& filename=QString());
 
- #else
 
-   virtual QIconEngineV2* create(const QString& filename=QString());
 
- #endif
 
-   /// Support all the Qt image formats by default
 
-   virtual QStringList keys()const;
 
-   /// Directory list given to the created icon engines
 
-   /// Subdirectories where the icons should be searched, typically:
 
-   /// "Small", "Medium", "Large", "XLarge" or
 
-   /// "16x16", "32x32", "64x64", "128x128" or
 
-   /// "LowDef", "HighDef"
 
-   /// \sa ctkIconEnginePlugin::setSizeDirectories
 
-   void setSizeDirectories(const QStringList& sizeDirectories);
 
-   QStringList sizeDirectories()const;
 
- protected:
 
-   QScopedPointer<ctkIconEnginePluginPrivate> d_ptr;
 
- private:
 
-   Q_DECLARE_PRIVATE(ctkIconEnginePlugin);
 
-   Q_DISABLE_COPY(ctkIconEnginePlugin);
 
- };
 
- //------------------------------------------------------------------------------
 
- /// \ingroup Widgets
 
- /// ctkIconEngine is an icon engine that behaves like the default Qt icon engine
 
- /// QPixmapIconEngine(ctkPixmapIconEngine)), but can automatically support icons
 
- /// in multiple size. When adding a file to an icon, it will automatically check
 
- /// if the same file name exists in a different directory. This allows the
 
- /// application to contains icons in different size,e.g. :/Icons/Small/edit.png
 
- /// and :/Icons/Large/edit.png.
 
- /// Without ctkIconEngine, QIcon already support mutltiple files:
 
- /// \code
 
- ///  QIcon editIcon;
 
- ///  editIcon.addFile(":/Icons/Small/edit.png");
 
- ///  editIcon.addFile(":/Icons/Large/edit.png");
 
- /// \endcode
 
- /// Using ctkIconEngine, adding a file to an icon will automatically search for
 
- /// any icon in a different directory:
 
- /// \code
 
- ///  ctkIconEngine* autoIconEngine;
 
- ///  autoIconEngine->setSizeDirectories(QStringList() << "Large" << "Small";
 
- ///  QIcon editIcon(autoIconEngine);
 
- ///  editIcon.addFile(":/Icons/Small/edit.png");
 
- /// \endcode
 
- /// where the large version of the icon is automatically added.
 
- /// It is mostly useful when using the designer, where only 1 icon file can
 
- /// be specified. It must be used with ctkIconEnginePlugin
 
- /// TODO: support more than just files in ressources.
 
- class CTK_WIDGETS_EXPORT ctkIconEngine: public ctkPixmapIconEngine
 
- {
 
- public:
 
-   typedef ctkPixmapIconEngine Superclass;
 
-   ctkIconEngine();
 
-   virtual ~ctkIconEngine();
 
-   virtual void addFile(const QString& fileName, const QSize& size,
 
-                        QIcon::Mode mode, QIcon::State state);
 
-   /// Subdirectories where the icons should be searched, typically:
 
-   /// "Small", "Medium", "Large", "XLarge" or
 
-   /// "16x16", "32x32", "64x64", "128x128" or
 
-   /// "LowDef", "HighDef"
 
-   void setSizeDirectories(const QStringList& sizeDirectories);
 
-   QStringList sizeDirectories()const;
 
-   virtual QString key()const;
 
- protected:
 
-   QScopedPointer<ctkIconEnginePrivate> d_ptr;
 
- private:
 
-   Q_DECLARE_PRIVATE(ctkIconEngine);
 
-   Q_DISABLE_COPY(ctkIconEngine);
 
- };
 
- #endif
 
 
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