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							- #ifndef __vtkLightBoxRendererManager_h
 
- #define __vtkLightBoxRendererManager_h
 
- #include <vtkObject.h>
 
- #include "ctkVisualizationVTKCoreExport.h"
 
- class vtkRenderWindow;
 
- class vtkRenderer;
 
- class vtkImageData;
 
- class vtkCamera;
 
- class vtkCornerAnnotation;
 
- class CTK_VISUALIZATION_VTK_CORE_EXPORT vtkLightBoxRendererManager : public vtkObject
 
- {
 
-   vtkTypeRevisionMacro(vtkLightBoxRendererManager,vtkObject);
 
-   void PrintSelf(ostream& os, vtkIndent indent);
 
-   static vtkLightBoxRendererManager *New();
 
-   void Initialize(vtkRenderWindow* renderWindow);
 
-   bool IsInitialized();
 
-   /// Set the layer associated with the renderers
 
-   /// \note By default, the value is 0
 
-   /// \sa vtkRenderer::SetLayer
 
-   void SetRendererLayer(int newLayer);
 
-   /// Get associated RenderWindow
 
-   vtkRenderWindow* GetRenderWindow();
 
-   /// Set image data
 
-   void SetImageData(vtkImageData* newImageData);
 
-   /// Get active camera
 
-   /// Note that the same camera is used with all the renderWindowItem
 
-   vtkCamera* GetActiveCamera();
 
-   /// Set actice camera
 
-   void SetActiveCamera(vtkCamera* newActiveCamera);
 
-   /// Reset cameras associated with all renderWindowItem
 
-   void ResetCamera();
 
-   
 
-   /// Return number of underlying render window Item
 
-   /// \note In the current implementation
 
-   int GetRenderWindowItemCount();
 
-   
 
-   /// Get a reference to the associated vtkRenderer(s) identified by its \a id
 
-   vtkRenderer* GetRenderer(int id);
 
-   
 
-   /// Get a reference to the associated vtkRenderer(s) given its position in the grid
 
-   /// \sa GetRenderer(int)
 
-   vtkRenderer* GetRenderer(int rowId, int columnId);
 
-   
 
-   /// The layout type determines how the image slices should be displayed
 
-   /// within the different render view items.
 
-   /// \sa SetRenderWindowLayout() GetRenderWindowLayoutType()
 
-   enum RenderWindowLayoutType{LeftRightTopBottom = 0, LeftRightBottomTop};
 
-   
 
-   /// Get current layout type
 
-   int GetRenderWindowLayoutType() const;
 
-   
 
-   /// Set current \a layoutType
 
-   void SetRenderWindowLayoutType(int layoutType);
 
-   /// Split the current vtkRenderWindow in \a rowCount per \a columnCount grid
 
-   void SetRenderWindowLayout(int rowCount, int columnCount);
 
-   /// Set the \a rowCount
 
-   /// \sa SetRenderWindowLayout
 
-   void SetRenderWindowRowCount(int newRowCount);
 
-   /// Get number of rows
 
-   /// \sa SetRenderWindowLayout
 
-   int GetRenderWindowRowCount();
 
-   /// Set the \a columnCount
 
-   /// \sa SetRenderWindowLayout
 
-   void SetRenderWindowColumnCount(int newColumnCount);
 
-   /// Get number of columns
 
-   /// \sa SetRenderWindowLayout
 
-   int GetRenderWindowColumnCount();
 
-   /// Return True if the render view item identified by \a id is highlighted
 
-   bool GetHighlightedById(int id);
 
-   /// \brief Return True if the render view item identified by its position in the grid
 
-   /// is highlighted
 
-   /// \sa GetHighlightedById(int)
 
-   bool GetHighlighted(int rowId, int columnId);
 
-   /// Highlight / Unhighlight a render view item given its \a id
 
-   void SetHighlightedById(int id, bool highlighted);
 
-   ///  Highlight / Unhighlight a render view item given its position in the grid
 
-   /// \sa setHighlighted(int, bool)
 
-   void SetHighlighted(int rowId, int columnId, bool highlighted);
 
-   /// \sa SetHighlighted SetHighlightedBoxColorById
 
-   void SetHighlightedBoxColor(double highlightedBoxColor[3]);
 
-   /// \brief Set the color of the box displayed around the highlighted item
 
-   /// identified by \a id
 
-   /// The highlightedBox is set with a width of 3 screen units.
 
-   /// \sa SetHighlightedById SetHighlighted vtkProperty2D::SetLineWidth
 
-   double* GetHighlightedBoxColor()const;
 
-   
 
-   /// Convenient function allowing to compute the renderWindowItemId
 
-   /// given \a rowId and \a columnId.
 
-   /// The following formula is used: ColumnCount * rowId + columnId
 
-   /// \note The \a rowCount and \a columnCount correspond to the one set
 
-   /// using setRenderWindowLayout.
 
-   inline int ComputeRenderWindowItemId(int rowId, int columnId);
 
-   
 
-   /// Set corner annotation \a text
 
-   void SetCornerAnnotationText(const std::string& text);
 
-   /// Get current corner annotation
 
-   const std::string GetCornerAnnotationText()const;
 
-   /// Get corner annotation actor
 
-   /// The same annotation is associated with all renderers managed by the light box
 
-   vtkCornerAnnotation * GetCornerAnnotation()const;
 
-   void SetCornerAnnotation(vtkCornerAnnotation* annotation);
 
-   /// Set background color
 
-   void SetBackgroundColor(const double newBackgroundColor[3]);
 
-   /// Get background color
 
-   double* GetBackgroundColor()const;
 
-   /// Set color level
 
-   void SetColorLevel(double colorLevel);
 
-   /// Get color level
 
-   double GetColorLevel()const;
 
-   /// Set color window
 
-   void SetColorWindow(double colorWindow);
 
-   /// Get color window
 
-   double GetColorWindow()const;
 
-   /// Set color Window and color level
 
-   void SetColorWindowAndLevel(double colorWindow, double colorLevel);
 
-   
 
- protected:
 
-   vtkLightBoxRendererManager();
 
-   ~vtkLightBoxRendererManager();
 
-   
 
- private:
 
-   vtkLightBoxRendererManager(const vtkLightBoxRendererManager&); // Not implemented.
 
-   void operator=(const vtkLightBoxRendererManager&);             // Not implemented.
 
-   
 
- //BTX
 
-   class vtkInternal;
 
-   vtkInternal* Internal;
 
- //ETX
 
- };
 
- #endif
 
 
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