| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156 | #############################################################################  Library:   CTK##  Copyright (c) Kitware Inc.##  Licensed under the Apache License, Version 2.0 (the "License");#  you may not use this file except in compliance with the License.#  You may obtain a copy of the License at##      http://www.apache.org/licenses/LICENSE-2.0.txt##  Unless required by applicable law or agreed to in writing, software#  distributed under the License is distributed on an "AS IS" BASIS,#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.#  See the License for the specific language governing permissions and#  limitations under the License.############################################################################## Depends on:#  CTK/CMake/ctkMacroParseArguments.cmake##! \ingroup CMakeAPImacro(ctkMacroBuildApp)  ctkMacroParseArguments(MY    "NAME;SRCS;MOC_SRCS;UI_FORMS;INCLUDE_DIRECTORIES;TARGET_LIBRARIES;RESOURCES"    "INSTALL"    ${ARGN}    )  # Keep parameter 'INCLUDE_DIRECTORIES' for backward compatiblity  # Sanity checks  if(NOT DEFINED MY_NAME)    message(FATAL_ERROR "NAME is mandatory")  endif()  # Make sure either the source or the binary directory associated with the application  # contains a file named ${MY_NAME}Main.cpp  set(expected_mainfile ${MY_NAME}Main.cpp)  if (NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${expected_mainfile} AND      NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${expected_mainfile}.in AND      NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/${expected_mainfile})    message(FATAL_ERROR "Application directory: ${MY_NAME} should contain"                        " a file named ${expected_mainfile} or ${expected_mainfile}.in")  endif()  # Define library name  set(proj_name ${MY_NAME})  # --------------------------------------------------------------------------  # Include dirs  set(my_includes    ${CMAKE_CURRENT_SOURCE_DIR}    ${CMAKE_CURRENT_BINARY_DIR}    )  # Add the include directories from the library dependencies  ctkFunctionGetIncludeDirs(my_includes ${proj_name})  include_directories(${my_includes})  # Add the library directories from the external project  ctkFunctionGetLibraryDirs(my_library_dirs ${proj_name})  link_directories(    ${my_library_dirs}    )  if(CTK_QT_VERSION VERSION_LESS "5")    # Add Qt include dirs and defines    include(${QT_USE_FILE})  endif()  # Make sure variable are cleared  set(MY_UI_CPP)  set(MY_MOC_CPP)  set(MY_QRC_SRCS)  if (CTK_QT_VERSION VERSION_GREATER "4")    # Wrap    if(MY_MOC_SRCS)      # this is a workaround for Visual Studio. The relative include paths in the generated      # moc files can get very long and can't be resolved by the MSVC compiler.      foreach(moc_src ${MY_MOC_SRCS})        QT5_WRAP_CPP(MY_MOC_CPP ${moc_src} OPTIONS -f${moc_src} OPTIONS -DHAVE_QT5)      endforeach()    endif()    QT5_WRAP_UI(MY_UI_CPP ${MY_UI_FORMS})    if(DEFINED MY_RESOURCES)      QT5_ADD_RESOURCES(MY_QRC_SRCS ${MY_RESOURCES})    endif()  else()    # Wrap    if(MY_MOC_SRCS)      # this is a workaround for Visual Studio. The relative include paths in the generated      # moc files can get very long and can't be resolved by the MSVC compiler.      foreach(moc_src ${MY_MOC_SRCS})        QT4_WRAP_CPP(MY_MOC_CPP ${moc_src} OPTIONS -f${moc_src})      endforeach()    endif()    QT4_WRAP_UI(MY_UI_CPP ${MY_UI_FORMS})    if(DEFINED MY_RESOURCES)      QT4_ADD_RESOURCES(MY_QRC_SRCS ${MY_RESOURCES})    endif()  endif()  source_group("Resources" FILES    ${MY_RESOURCES}    ${MY_UI_FORMS}    )  source_group("Generated" FILES    ${MY_QRC_SRCS}    ${MY_MOC_CPP}    ${MY_UI_CPP}    )  # Create executable  add_executable(${proj_name}    ${MY_SRCS}    ${MY_MOC_CPP}    ${MY_UI_CPP}    ${MY_QRC_SRCS}    )  # Set labels associated with the target.  set_target_properties(${proj_name} PROPERTIES LABELS ${proj_name})  # Install rules  install(TARGETS ${proj_name}    RUNTIME DESTINATION ${CTK_INSTALL_BIN_DIR} COMPONENT RuntimeApplications    )  set(my_libs    ${MY_TARGET_LIBRARIES}    )  target_link_libraries(${proj_name} ${my_libs})  # Install headers  if(MY_INSTALL)    file(GLOB headers "${CMAKE_CURRENT_SOURCE_DIR}/*.h")    install(FILES      ${headers}      ${dynamicHeaders}      DESTINATION ${CTK_INSTALL_INCLUDE_DIR} COMPONENT Development      )  endif()endmacro()
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